

I’ve been playing Cyberpunk RED for around a year. Backstory is a huge part of the character creation process and GMs are encouraged to use backstory as hooks whenever possible.
I don’t really like it.
Some players like playing along with the backstory. Other players disengage fairly quickly.
It’s just another source for hooks and set pieces. If players like it, I roll with it, if they don’t, I let those plot lines dribble out. But it doesn’t really change the GMing or creative process.




















It looks like the LLMs weren’t trained for medical tasks. The study would be more interesting if it had been run on something built for the task.