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Joined 3 years ago
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Cake day: September 1st, 2023

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  • Hitman wasn’t really a sandbox until Freelancer mode was added. The story mode has always been pretty linear. Same level order, same objectives every time. I’m not expecting my choices to matter to the narrative, but I am expecting to be able to choose between quiet and loud, lethal and non-lethal etc. to finish the given mission which should be a pretty low bar.













  • I think this is from Graeber’s essay “There Never was a West”, and he does such a good job assaulting the idea that there is some coherent vision of what “The West” is in comparison to everyone else.

    The underlying thread in all of his anthropological anarchism is that there are a thousand ways cultures have made (and thus we could make) society work, we just have to decide to change. If this sounds obvious to you, that’s good - because it doesn’t sound obvious to the horde of people clinging to capitalism as if divine market forces are sacrosanct and all human suffering derived from it is inevitable.



  • On a related note, not having to know literally everything a public person has done before feeling safe to express even the most basic support for their work.

    I appreciate the accountability, I don’t want to support bad people, but back in the day it was like “I enjoyed that album” and then you went back to living your life. Lack of information made separating the art from the artist the default and it made enjoying new stuff take so much less effort.