• Dave@lemmy.nz
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        8 days ago

        Apes and monkeys are separate from each other. Apes are not a kind of monkey.

        Both apes and monkeys are primates.

        Edit: worth reading down the chain to find that there isn’t as clear of a consensus on this as is generally presented.

        • cowfodder@lemmy.world
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          8 days ago

          The distinction between apes and monkeys is complicated by the traditional paraphyly of monkeys: Apes emerged as a sister group of Old World Monkeys in the catarrhines, which are a sister group of New World Monkeys. Therefore, cladistically, apes, catarrhines and related contemporary extinct groups such as Parapithecidae are monkeys as well, for any consistent definition of “monkey”. “Old World monkey” may also legitimately be taken to be meant to include all the catarrhines, including apes and extinct species such as Aegyptopithecus,[12][13][14][15] in which case the apes, Cercopithecoidea and Aegyptopithecus emerged within the Old World monkeys.

          Source:https://en.wikipedia.org/wiki/Ape

          • Dave@lemmy.nz
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            8 days ago

            Perhaps, but that page you linked seems pretty clear that apes are related closer to old world monkeys than new world moneys, but are still not monkeys?

            I don’t really intend to argue semantics, but before my original reply to you I akimmed a good dozen links incluthat Wikipedia page and they all say apes and monkeys are related but different.

              • Dave@lemmy.nz
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                8 days ago

                Oh shit sorry, it wasn’t clear to me that it was a quote! It sounds like if you look too close then it’s complicated!

  • kayzeekayzee@lemmy.blahaj.zone
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    8 days ago

    From what I know about N64 hardware, that “Candy” written on her shirt is a much bigger performance sink than the polygons, which is certainly also an important decision the devs made

    • Lemminary@lemmy.world
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      8 days ago

      They didn’t have to with a smooth normals shader. It’s basically free on the GPU. You can even try this on Blender, and any particularly blocky model will look unusually smooth at certain angles.